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I have a funky system with an HD4350 card that is doing weird things. Following the steps outlined, after installing the user modes, Windows is defaulting to a non-displayable/non-workable resolution on Display1. I am only installing MAME and have no interest in the other user mode resolutions. Should my action be then to edit the 'user_modes.ini' file removing the non-Desktop user modes resolutions before installing the user modes? Hoping by doing that, the non-displayable/non-workable resolution is not installed.

Or is there another way where after installing the user modes, I can force '640 x 480 @ 30.000000 desktop' on Display1?

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(16 replies, posted in Discussion)

It is system intensive since it is Flash-based. But since you will be disabling the Flash effects, system overhead should drop considerably. Can't tell you by how much since I run HyperSpin with all the bells and whistles. Also, if you look at the system specs I posted, you can see it is about 8 years old, low on RAM, weak on GPU power, and isn't quite what you would call a "screamer" PC.

4

(16 replies, posted in Discussion)

Recap wrote:

Currently, I'm particularly interested in something unusual for 15 kHz -- a Groovy UME frontend for mouse operation and 480i. I don't need per-game screenshots nor videos, just something simple and easy to configure and create folders which lets me use small fonts.

Any suggestion as of now?

Actually, use HyperSpin. Would be perfect for that purpose. Don't downoad any of the additional artwork. And you can delete the animations that come default in HyperSpin (CTRL+F your HyperSpin folder and delete all *.swf files. And delete any of the images (*.png files) that you don't want to see. Disable the sounds. What you'll end up with is just the wheel where only the text is displayed. You can use a mouse to navigate, but a joystick works just fine.

Using different fonts is hard because you would have to create images for the fonts. If you can accept the default fonts, you can adjust the size of the fonts in HyperSpin. As far as easy to setup, can't help you much there, HyperSpin can be complex. But it isn't all that hard actually. I made a tutorial that users have given me good feedback that helped them to demystify the process:

https://www.youtube.com/watch?v=__j-kp9rUgE

Check it out.

5

(16 replies, posted in Discussion)

Asus A8N-SLI-Deluxe mobo
AMD Athlon X2 4800+
2GB DDR
Windows 7 32-bit @640x480 Windows resolution
Hacked ATI FireGL 128mb for full 15khz output (bought from eBay thinking it was a real AVGA card. Card selected from list during driver setup was Ultimarc AVGA2)
CRT_Emu XP 32-bit drivers
2x Zero Delay Encoder PCB's for joystick control
Sega New Astro City w/Nanao MS8 monitor (horizontally positioned)
HyperSpin Front End using HyperLaunch method
GroovyMAME 0.154
MAME 0.154 full rom/CHD set (have 0.155 upgrade rom/CHD set and will upgrade once GM 0.155 is ready)

Joystick control only. No keyboard whatsoever. This was setup just before the 64-bit CRT_Emu drivers became available. Works fine so unless system crashes, I am just going to leave the cab as a 32-bit system.

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