Topic: GroovyMame 0.171 asio with LCD (again)
Hi
(its the same post i have already posted at the ArcadeControls Forum)
I know that GroovyMame is optimized for CRT and i use it in my Cab without any problems,
but i would like to use it on my Desktop-PC instead MameUI64/MameUIFX64.
PC is
Windows 10/64bit
i7
Nvidia GTX970
Benq Monitor 2560x1440, 30-222khz, 23-144hz
I created Refreshrates with the Nvidia Tool (all for 2560x1440): 23, 24, 25, 30, 33, 35, 40, 48-62, 66, 70, 72, 75, 80, 90, 96, 99, 100, 110, 120, 140, 144 - all testet and worked ok
With MameUI64/MameUIFX64 i used 'resoluton' 2560x1440 and 'refresh' auto
If i start, for example, R-Type MameUI64/FX64 switch to 56hz and the game runs at 102% (ok 55hz was nearer to original R-Type but Mame rounds up to 56hz and its OK for me)
If i start any game with GroovyMame it cant change the Refresrate. My Desktop-Refreshrate is 144hz and GroovyMame starts every game at 144hz
I tried many different settings in the mame.ini but the Refreshrate is always at 144hz
this shows the command window:
Video chipset is not compatible.
SwitchRes: [magmax] (1) horizontal (256x224@60.000000)->(2560x1440@60.000000)
Average speed: 240.01% (3 seconds)
it looks that GroovyMame change the refreshrate to 60hz but but my monitorinfo shows 144hz and the game runs at 240%
i know that Nvidia is not compatible with GroovyMame but the right refreshrates are present in my Windows (created with the Nvidia tool and also at the right place in the Registry/EDID)
Thanks...
My last mame.ini
#
# CORE CONFIGURATION OPTIONS
#
readconfig 1
writeconfig 0
#
# CORE SEARCH PATH OPTIONS
#
rompath roms
hashpath hash
samplepath samples
artpath artwork
ctrlrpath ctrlr
inipath .;ini
fontpath .
cheatpath cheat
crosshairpath crosshair
pluginspath plugins
languagepath language
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory cfg
nvram_directory nvram
input_directory inp
state_directory sta
snapshot_directory snap
diff_directory diff
comment_directory comments
#
# CORE OUTPUT DIRECTORY OPTIONS
#
hiscore_directory hi
#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
playback
record
record_timecode 0
exit_after_playback 0
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview internal
snapbilinear 1
statename %g
burnin 0
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip 0
frameskip 0
seconds_to_run 0
throttle 1
syncrefresh 0
sleep 1
speed 1.0
refreshspeed 0
#
# CORE ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
#
# CORE ARTWORK OPTIONS
#
artwork_crop 1
use_backdrops 0
use_overlays 0
use_bezels 0
use_cpanels 0
use_marquees 0
#
# CORE SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
pause_brightness 0.65
effect none
#
# CORE VECTOR OPTIONS
#
antialias 1
beam_width_min 1.0
beam_width_max 1.0
beam_intensity_weight 0
flicker 0
#
# CORE SOUND OPTIONS
#
samplerate 48000
samples 1
volume 0
#
# CORE INPUT OPTIONS
#
coin_lockout 1
ctrlr
mouse 0
joystick 1
lightgun 0
multikeyboard 0
multimouse 0
steadykey 0
ui_active 0
offscreen_reload 0
joystick_map auto
joystick_deadzone 0.3
joystick_saturation 0.85
natural 0
joystick_contradictory 0
coin_impulse 0
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device keyboard
positional_device keyboard
mouse_device mouse
#
# CORE DEBUGGING OPTIONS
#
verbose 0
log 0
oslog 0
debug 0
update_in_pause 0
debugscript
#
# CORE COMM OPTIONS
#
comm_localhost 0.0.0.0
comm_localport 15112
comm_remotehost 127.0.0.1
comm_remoteport 15112
#
# CORE MISC OPTIONS
#
drc 1
drc_use_c 0
drc_log_uml 0
drc_log_native 0
bios
cheat 0
skip_gameinfo 0
uifont default
ui cabinet
ramsize
confirm_quit 0
ui_mouse 1
autoboot_command
autoboot_delay 2
autoboot_script
console 0
language English
#
# CORE MKChamp OPTIONS
#
disable_hiscore_patch 0
disable_nagscreen_patch 1
disable_loading_patch 1
#
# CORE SWITCHRES OPTIONS
#
modeline_generation 1
monitor lcd
orientation horizontal
connector auto
interlace 0
doublescan 1
cleanstretch 1
changeres 1
powerstrip 0
lock_system_modes 0
lock_unsupported_modes 0
refresh_dont_care 1
dotclock_min 0
sync_refresh_tolerance 2.0
frame_delay 0
vsync_offset 0
black_frame_insertion 0
modeline auto
ps_timing auto
lcd_range 49-144
crt_range0 auto
crt_range1 auto
crt_range2 auto
crt_range3 auto
crt_range4 auto
crt_range5 auto
crt_range6 auto
crt_range7 auto
crt_range8 auto
crt_range9 auto
#
# OSD KEYBOARD MAPPING OPTIONS
#
uimodekey SCRLOCK
#
# OSD FONT OPTIONS
#
uifontprovider auto
#
# OSD DEBUGGING OPTIONS
#
debugger auto
debugger_font auto
debugger_font_size 0
watchdog 0
#
# OSD PERFORMANCE OPTIONS
#
multithreading 1
numprocessors auto
bench 0
#
# OSD VIDEO OPTIONS
#
video d3d9ex
numscreens 1
window 0
maximize 1
keepaspect 0
unevenstretch 0
waitvsync 0
#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution auto
view auto
screen0 \\.\DISPLAY1
aspect0 auto
resolution0 2560x1440@0
view0 auto
screen1 auto
aspect1 auto
resolution1 auto
view1 auto
screen2 auto
aspect2 auto
resolution2 auto
view2 auto
screen3 auto
aspect3 auto
resolution3 auto
view3 auto
#
# OSD FULL SCREEN OPTIONS
#
switchres 1
#
# OSD ACCELERATED VIDEO OPTIONS
#
filter 1
prescale 1
#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture 0
gl_notexturerect 0
gl_vbo 1
gl_pbo 1
gl_glsl 0
gl_glsl_filter 1
glsl_shader_mame0 none
glsl_shader_mame1 none
glsl_shader_mame2 none
glsl_shader_mame3 none
glsl_shader_mame4 none
glsl_shader_mame5 none
glsl_shader_mame6 none
glsl_shader_mame7 none
glsl_shader_mame8 none
glsl_shader_mame9 none
glsl_shader_screen0 none
glsl_shader_screen1 none
glsl_shader_screen2 none
glsl_shader_screen3 none
glsl_shader_screen4 none
glsl_shader_screen5 none
glsl_shader_screen6 none
glsl_shader_screen7 none
glsl_shader_screen8 none
glsl_shader_screen9 none
#
# OSD SOUND OPTIONS
#
sound dsound
audio_latency 0.1
#
# ASIO OPTIONS
#
asio_device 0
asio_log 0
#
# WINDOWS PERFORMANCE OPTIONS
#
priority 0
profile 0
#
# WINDOWS VIDEO OPTIONS
#
menu 0
#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch 0
#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable 0
hlslpath hlsl
hlsl_prescale_x 0
hlsl_prescale_y 0
hlsl_write
hlsl_snap_width 2048
hlsl_snap_height 1536
shadow_mask_tile_mode 0
shadow_mask_alpha 0.0
shadow_mask_texture shadow-mask.png
shadow_mask_x_count 6
shadow_mask_y_count 4
shadow_mask_usize 0.1875
shadow_mask_vsize 0.25
shadow_mask_uoffset 0.0
shadow_mask_voffset 0.0
curvature 0.0
round_corner 0.0
smooth_border 0.0
reflection 0.0
vignetting 0.0
scanline_alpha 0.0
scanline_size 1.0
scanline_height 1.0
scanline_bright_scale 1.0
scanline_bright_offset 0.0
scanline_jitter 0.0
hum_bar_alpha 0.0
defocus 1.0,0.0
converge_x 0.25,0.00,-0.25
converge_y 0.0,0.25,-0.25
radial_converge_x 0.0,0.0,0.0
radial_converge_y 0.0,0.0,0.0
red_ratio 1.0,0.0,0.0
grn_ratio 0.0,1.0,0.0
blu_ratio 0.0,0.0,1.0
saturation 1.4
offset 0.0,0.0,0.0
scale 0.95,0.95,0.95
power 0.8,0.8,0.8
floor 0.05,0.05,0.05
phosphor_life 0.4,0.4,0.4
#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable 0
yiq_jitter 0.0
yiq_cc 3.57954545
yiq_a 0.5
yiq_b 0.5
yiq_o 0.0
yiq_p 1.0
yiq_n 1.0
yiq_y 6.0
yiq_i 1.2
yiq_q 0.6
yiq_scan_time 52.6
yiq_phase_count 2
#
# VECTOR POST-PROCESSING OPTIONS
#
vector_length_scale 0.5
vector_length_ratio 500.0
#
# BLOOM POST-PROCESSING OPTIONS
#
bloom_blend_mode 0
bloom_scale 0.25
bloom_overdrive 1.0,1.0,1.0
bloom_lvl0_weight 1.0
bloom_lvl1_weight 0.64
bloom_lvl2_weight 0.32
bloom_lvl3_weight 0.16
bloom_lvl4_weight 0.08
bloom_lvl5_weight 0.04
bloom_lvl6_weight 0.04
bloom_lvl7_weight 0.02
bloom_lvl8_weight 0.02
bloom_lvl9_weight 0.01
bloom_lvl10_weight 0.01
#
# FULL SCREEN OPTIONS
#
triplebuffer 0
full_screen_brightness 1.0
full_screen_contrast 1.0
full_screen_gamma 1.0
#
# INPUT DEVICE OPTIONS
#
global_inputs 0
dual_lightgun 0